Jan 7th, 2016 NewtonVR: Physics-based interaction on the Vive (Part 2 + Github) Dec 28th, 2015 NewtonVR: Physics-based interaction on the Vive (Part 1) Dec 20th, 2015 Using the Vive controllers for Unity's UI (UGUI) Jun 2nd, 2015 Oculus Touch / Lighthouse emulation with a Kinect V2 and Xbox controllers Feb 13th, 2015 The critical problem with optical body and hand tracking in VR